Spraying beam ("fire") at the ground creates a Ground Fire, a small bonfire that lasts for a short period of time and does damage to ZEDs independently from Direct Hits, Splash and Afterburn. Amount of the Splash Damage decreases linearly from the distance of player's initial target. Microwave Gun applies Direct Hit damage to the player's initial target and at the same time at the same rate all nearby targets take indirect damage referred as Splash Damage. Generally lesser ZEDs are pushed farther. Amount of the pushback momentum depends on the ZED's mass. This explosion also applies momentum on ZEDs effectively pushing them back off from the player's location. Microwave Gun's alt-fire attack creates a directional explosion (60 degrees cone) that has high amount of the knockdown power. "The wonders of modern technology: a handheld Zed-cooker." Technical Informationĭamage Type = Microwave (Direct Hit, Splash Damage, Alt-Fire, DOT), Fire (Ground Fire). Alt-fire unleashes a close-range microwave blast." Viewers aren’t just passive observers, but can affect gameplay, both aiding the streamer and making their game more difficult.-"Fire mode uses microwaves to heat Zeds at range, burning them inside and out.
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